Wii stuck on updating
If the player loses at any point they lose some of their rewards.
The longer the rival stays alive, the stronger it'll become.Final Smashes and Footstool Jumping make a return, while the "tripping" mechanic has been removed. Both games have the same roster of playable characters in order to keep them consistent.The pace of battles has also been stated to be in between Super Smash Bros. The movesets and animations of some returning characters were changed more significantly than during the transition from Super Smash Bros. Brawl, with many returning characters having completely new moves, and major alterations (such as Pit).The Mii Fighters and Palutena, however, have custom special attacks that aren't variants of the original attacks; these are unlocked from the beginning.Players can also equip items to fighters to increase specific attributes (attack, defense, or speed) while sacrificing others.In Master Orders, players purchase tickets in order to try one of three challenges, the reward depending on the difficulty; each ticket is used separately, and each challenge may only be tried once.
Playing Crazy Orders requires the player to either use a pass or pay gold; the player can then play any number of challenges to rack up rewards within a set time limit before facing Crazy Hand in a final battle.
Players may also obtain items that can be used to trigger various effects, and random events may also occur on the board.
Checkpoints are also scattered around the board which boost players' stats when they pass over them.
Events are arranged in a grid, however, and the path forward reveals itself when the player completes a given event. The Wii U version's Classic Mode operates in a different manner from that of the 3DS version.
Players can also receive various rewards such as trophies, gold, and Special Orders passes by completing challenges. It still maintains the intensity system in the 3DS version; players can spend gold to increase the intensity level, and if the player gets a Game Over, some of his/her rewards will be lost, and the intensity will lower by .5, unless the intensity level is set at 2.0.
As opposed to the traditional four player battles Super Smash Bros.